Product · End to End

Bridging the gap between complex products and the teams that ship them.

Enphase Energy  ·  Nimblework  ·  Sony PlayStation

Senior product professional with 8 years of experience across energy storage, enterprise SaaS, and developer platforms.

Core Competencies

Defining the vision. Executing the plan.

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Product Strategy

Developing roadmaps that connect user insight to business outcomes — balancing technical feasibility with market opportunity.

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User Research

Getting close to real usage patterns, field feedback, and support signals to inform better product decisions.

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Go-to-Market and Launch

End-to-end launch execution across regions and channels — from field readiness to adoption and enablement.

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Product Positioning

Translating technical depth into narratives that resonate with buyers, sellers, and end users.

By the Numbers

Work that moved the needle.

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8 markets

European markets launched

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33% faster

Reduction in onboarding time

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25+ docs

Localised across 8 regions

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AAA studios

PlayStation SDK shipped globally

At a Glance

Three companies. Three distinct challenges.

Selected Live Work

Work you can see in the wild.

AI & Ways of Working

AI as a working partner.

Building with AI

Designing end-to-end workflows where AI handles the repeatable work — content pipelines, structured data generation, localization at scale.

Rapid exploration and prototyping

Using AI to compress the gap between idea and working prototype — from competitive web crawls to functional MVPs that can be tested and iterated on quickly.

Infrastructure and system thinking

Built and configured server environments using AI as a technical collaborator — reasoning through architecture, debugging runtime issues, and automating setup.

A Little More

Achinthya Hemachandra

"I've always believed that the best product work starts with a story worth telling."

I've always been drawn to storytelling — the kind that makes something complex feel inevitable once you understand it. For most of my career, people kept thanking me for something I didn't think much about — explaining things clearly. That kept happening often enough that I started paying attention to it. It's what pulled me toward product. I wanted to do it deliberately: take a piece of technology and make a person feel genuinely connected to it. Not just convinced it works, but glad it exists.

Outside of work, I run tabletop RPG campaigns as a dungeon master — which turns out to be the same skill in a different room. You're still taking something intricate and making people care about it.

Let's talk.

Open to product roles globally. Always happy to have a good conversation.